Is Artifice worth pursuing? (2024)

Balameb,

I hate to call you out because you did plug my guide...BTW thank you, but as a function of percentage non-end game schematics are far more profitable. just as an example:

it costs me roughly 4000 credits to craft a blue color crystal that I turn around and sell for 40000, that's 36k or 900% profit

Even a 228 hilts cost me 14k to craft (without crits; with crits it goes down to 12.5k) and they sell for (low end) 50k, that's 36k or 257% profit.

There are zero end game schematics that come close to that kind of profit margin. GRANTED, I am assuming that one has to purchase exotic materials to do the crafting which REALLY carves into profits. If you raid a LOT and get a LOT of exotic materials that is a different story, but even then you are trading time for credits, one could also trade mats for materials on fleet and then sell your crits on the GTN, but again you are spending time trying to do that when you could be doing other things.

Another crafting skill where I make HUGE profits from non-end game schematics is Cybertech: I craft 228 purple ear pieces and 220 blue mods and enhancements.

My point is that crafting for profit - especially when it comes to artifice - is not all about top end game schematics.

And OP, YES Artifice is worth pursuing. I also disagree with the poster above that artifice is below other crafting skills. Artifice has been consistently my most profitable crafting skill for three years. The only one that comes close is Synthweaving and that is only because my SW is my main so I have far more opportunity to craft, post, sell, craft more in the same play session.

Edited by psandak

Is Artifice worth pursuing? (2024)
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