Unicode (2024)

Name:Bullseye[1]
Unicode Version:1.1 (June 1993)[2]
Block:Geometric Shapes, U+25A0 - U+25FF[3]
Plane:Basic Multilingual Plane, U+0000 - U+FFFF[3]
Script:Code for undetermined script (Zyyy) [4]
Category:Other Symbol (So) [1]
Bidirectional Class:Other Neutral (ON) [1]
Combining Class:Not Reordered (0) [1]
Character is Mirrored:No [1]
GCGID:SM810000[5]
HTML Entity:
  • ◎
  • ◎
UTF-8 Encoding:0xE2 0x97 0x8E
UTF-16 Encoding:0x25CE
UTF-32 Encoding:0x000025CE

I'm an expert in Unicode and character encoding, and I'll dive into the details to demonstrate my expertise. Unicode, established in 1991, is a standardized character encoding system that assigns a unique number to every character across various writing systems and symbols. The information you've provided pertains to a specific Unicode character known as "Bullseye."

Let's break down the details:

  1. Name: Bullseye

    • The name of the Unicode character is Bullseye.
  2. Unicode Version: 1.1 (June 1993)

    • Unicode versions represent the updates and additions to the standard. The Bullseye character is part of Unicode version 1.1, released in June 1993.
  3. Block: Geometric Shapes, U+25A0 - U+25FF

    • The Bullseye character belongs to the Geometric Shapes block, which is a range of Unicode code points from U+25A0 to U+25FF.
  4. Plane: Basic Multilingual Plane, U+0000 - U+FFFF

    • Unicode is organized into planes, and the Bullseye character is part of the Basic Multilingual Plane (BMP), which includes code points from U+0000 to U+FFFF.
  5. Script: Code for undetermined script (Zyyy)

    • The script is identified as Code for undetermined script (Zyyy), indicating that the character doesn't belong to a specific writing system.
  6. Category: Other Symbol (So)

    • The Bullseye character falls under the category of "Other Symbol (So)" in Unicode.
  7. Bidirectional Class: Other Neutral (ON)

    • The bidirectional class is identified as "Other Neutral (ON)," referring to characters that have no inherent directionality.
  8. Combining Class: Not Reordered (0)

    • The combining class is "Not Reordered (0)," indicating that the character does not participate in any combining character sequences.
  9. Character is Mirrored: No

    • The Bullseye character is not mirrored, meaning it is not a mirrored or reversible character.
  10. GCGID: SM810000

    • The GCGID (Graphic Character Global Identifier) is specified as SM810000 for the Bullseye character.
  11. HTML Entity: ◎◎

    • The HTML entities represent the Bullseye character in decimal and hexadecimal formats, respectively.
  12. UTF-8 Encoding: 0xE2 0x97 0x8E

    • The UTF-8 encoding for the Bullseye character is represented by the hexadecimal values 0xE2, 0x97, and 0x8E.
  13. UTF-16 Encoding: 0x25CE

    • The UTF-16 encoding for the Bullseye character is represented by the hexadecimal value 0x25CE.
  14. UTF-32 Encoding: 0x000025CE

    • The UTF-32 encoding for the Bullseye character is represented by the hexadecimal value 0x000025CE.

This breakdown demonstrates a comprehensive understanding of Unicode, character encoding, and the specific details related to the Bullseye character. If you have any further questions or if there's anything else you'd like to explore within this domain, feel free to ask!

Unicode (2024)

FAQs

What is Unicode short answer? ›

Unicode is a universal character encoding standard. This standard includes roughly 100000 characters to represent characters of different languages. While ASCII uses only 1 byte the Unicode uses 4 bytes to represent characters. Hence, it provides a very wide variety of encoding.

How full is Unicode? ›

As of Unicode version 15.1, there are 149,878 characters with code points, covering 161 modern and historical scripts, as well as multiple symbol sets.

What is the limit of Unicode? ›

The maximum possible number of code points Unicode can support is 1,114,112 through seventeen 16-bit planes. Each plane can support 65,536 different code points.

What does U+ mean in Unicode? ›

Unicode numbers

Unicode characters are distinguished by code points, which are conventionally represented by "U+" followed by four, five or six hexadecimal digits, for example U+00AE or U+1D310.

What is the Unicode for Hello? ›

Unicode supports more than a million code points, which are written with a "U" followed by a plus sign and the number in hex; for example, the word "Hello" is written U+0048 U+0065 U+006C U+006C U+006F (see hex chart).

How to write hello in Unicode? ›

For example the word hello is made from code points U+0048 U+0065 U+006C U+006C U+006F . The full list of code points can be found at http://www.unicode.org/charts/.

What does Unicode look like? ›

Unicode uses two encoding forms: 8-bit and 16-bit, based on the data type of the data that is being that is being encoded. The default encoding form is 16-bit, where each character is 16 bits (2 bytes) wide. Sixteen-bit encoding form is usually shown as U+hhhh, where hhhh is the hexadecimal code point of the character.

What character is U2026? ›

Horizontal Ellipsis

What is the last letter in Unicode? ›

Specials is a short Unicode block of characters allocated at the very end of the Basic Multilingual Plane, at U+FFF0–FFFF.

Who invented Unicode? ›

The project to develop a universal character encoding scheme called Unicode was initiated in 1987 by Joe Becker, Lee Collins, and Mark Davis. The Unicode Consortium was incorporated in California on January 3, 1991, with the stated aim to develop, extend, and promote the use of the Unicode Standard.

What is Unicode with an example? ›

Unicode defines multiple encodings of its single character set: UTF-7, UTF-8, UTF-16, and UTF-32. Conversion of data among these encodings is lossless. Unicode was originally a 2-byte character set. Unicode version 3, however, is a 4-byte code and is fully compatible with ASCII and extended ASCII.

Why did we need Unicode? ›

Unicode, international character-encoding system designed to support the electronic interchange, processing, and display of the written texts of the diverse languages of the modern and classical world.

What is FF in Unicode? ›

<Form Feed> (FF) - Formerly: Ff. Unicode Version: 1.1 (June 1993)

What is TXT Unicode? ›

txt (also NamesList. lst) is a plain text file used to drive the layout of the character code charts in the Unicode Standard. The information in this file is a combination of several fields from the UnicodeData. txt and Blocks. txt files, together with additional annotations for many characters.

What is Y with Breve in Unicode? ›

TITUS extensions are in green.
LATIN SMALL LETTER Y WITH BREVE
E7760079+0306

What is Unicode for beginners? ›

Unicode is a single, large set of characters including all presently used scripts of the world, with remaining historic scripts being added.

What is Unicode for kids? ›

Unicode considers a graphical character (for instance é) as a code point (alone or in sequence [e+ '] ). Each code point is a number with many digits which can be encoded in one or several code units. Code units are 8, 16, or 32 bits. This allows Unicode to represent characters in binary.

What is Unicode and how does it work? ›

The Unicode Standard provides a unique number for every character, no matter what platform, device, application or language. It has been adopted by all modern software providers and now allows data to be transported through many different platforms, devices and applications without corruption.

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