What is Haptic Feedback? Types, devices and use | Teslasuit Blog (2024)

Today, we interact with a virtual environment using a plurality of portable devices that mainly affect our visual and aural perception. However, the complete human experience isn’t limited to these two, but formed from five basic senses (sight, hearing, touch, smell, taste). As you might expect, for most people the main senses in the perception of reality are vision and hearing. According to the latestpsychological research, these two embrace about 90% of the day-to-day experience of the person without perceptual disorders. And the honourable third place with approximately 10% goes to the sense of touch. Digits might differ for various individuals, but it’s quite difficult to deny the importance of a physical contact for the human beings. Every day we interact with a ton of electronic devices, some of them we carry around (like laptops or mobile phones) withothers being wearable(like smart watches, wristbands, clothing). By introducing proper implementation, modern gadgets enable us not only to see or hear, but literally feel the virtual reality. That’s exactly where the haptic technology comes into play.

What is a haptic feedback technology?

Simply put,hapticsis a technology, which allows one to receive tactile informationthrough their sensations, by applying forces, vibrations, or touches. Haptics simulates an object or interaction from the virtual system, producing the feeling it’s real.

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Mobile phone vibration is very often described as an example ofhaptic feedback technology. But it is just one and very simple illustration of how haptics can function.Hapticsallows a user to interact with computer-based devices by receiving tactile andforce feedback. The former may let us know what the texture of the object is (e.g. rough or smooth). The latter simulates some physical properties of the object, such as its weight or pressure.

Haptic feedback typology

Five main types of haptic feedbacktechnologies (haptics) are

  • force,
  • vibrotactile,
  • electrotactile,
  • ultrasonic, and
  • thermal.

Each of them is considered in detail below.

Force feedback

It is the kind of haptic technology that appeared first(starts in the late 1960s). Therefore, it is the most studied and well-implemented in different applications so far.

Force feedback stimulates the ligaments and muscles through our skin into the musculoskeletal system,whereas any other types of haptics affect top layers of skin receptors (technology calledtranscutaneous electrical nerve stimulation—TENS).The cutaneous devices (involving the outer layer of the skin) are quite compact and apply theacupressureon small areas of the body.

In contrast, force devices aremostly large(think about apoweredexoskeletonas an example). They move together with a human and have an impact on large areas of the body, such as an arm or a leg. These devices are far more complex, as they are designed to both apply the force to the body part, and provide a person with sufficient freedom of movement.

There are two types of force feedbackdevices by human body parts emulation:biomimetic and non-biomimetic. Biomimetic devices move as human limbs and resemble them by their forms. Such devices are difficult to develop because ideally, they should have a functionality of human body and be suitable for different people. Non-biomimetic devices may be very different from the human body.

Another classification of the force feedbackappliances (by the direction of the applied power) includesresistive and active devices. Resistive devices limit the movement of the user with the help of the brakes. Active devices restrict movements of the user or move the body in space by means of motors. Active devices can simulate a wider range of interactions, but they generally need to be more powerful than passive devices, and they are more difficult to control.

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Vibrotactile feedback

Vibrotactile feedback is by far the most common type of haptics. Vibrostimulators apply pressure to thedefinitereceptors of human skin. These receptors resemble “onion” layers’ structure and can accept vibrations of up to 1000 hertz. Ordinary human speech frequency varies from 80 to 250 hertz, so our skin can actually feel sounds.

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Electrotactile feedback

Electrotactile stimulators affect both receptors and nerve endings by applying electrical impulses. By means of electrical impulses, a user can receive a wide range of sensations which can not be reproduced with any other current feedback systems. This type of feedback has many forms depending on the intensity and frequency of the stimuli delivered to the skin. Sensations can also vary depending on the current, voltage,material,wave form, electrode size, contact force, hydration, and skin type.

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The principal advantage of the electro-haptic feedback system, compared to vibrotactile orforce feedback, is the absence of mechanical or moving parts. Another benefit of electro-neural stimulation is that the electrodes canbe assembled into compact arrays and used to implement electrotactile displays.

Electrical muscle stimulation (EMS) technologyis used in medicine for more than 30 years and has proven its safety. Moreover, electrical signals are the basis of the nervous system, so we can say confidently that this type of hapitc feedback isthe best suitable for generating and simulating thereal-world sensations.

Ultrasonictactile feedback

Ultrasoundis a sound wave of high frequency. One or more ultrasound emittersare used to createthe subtle feedback.In such appliances the emitterlocated on one part of the body sends a signalto another part. This principle of transmission is called“acoustic time reversal”.

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To ensure the impact on larger areas, it’s necessary to form ahaptic feedbackfield. One emitter itself is not powerful enough, so, several emitter are used. Together they create invisible, tangible interfaces in the air. Ultrasound waves generate turbulence, which humanscan feel through the skin.

The main advantage of the ultrasonic technology is that the user does not need to wear any accessories. At the same time this kind ofhaptic feedback is quite expensive and usually lessperceptiblethan previously considered vibrotactile orelectrotactile feedback.

Thermal feedback

Forthermal feedbackformation, theactuators gridis used.It is in direct contact with the skin. Most commonly, to implement this effect, the thermoelectric diodes (based on thePeltier effect) are used.

It’s important to note, that people don’t define well the place of the thermal stimulus unlike with tactile communication.Therefore, there is no need in many actuators to create a heat or cold feedback, and they can be positioned not so close to each other. Thus, in some way, thermal feedback devices are even easier to design.

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However, due to the law of energy conservation heat can not be taken from nowhere. It can only be moved from one place to another. Furthermore, it should be done quickly to provide a realistic feel. So, haptic suits using thermal feedback require quite a lot of energy.

Practical applications of haptic feedback

Based on the previous section, it’s quite easy to conclude that the haptic feedback feature has a great number of applications in different practical areas, from medicine andindustrial trainingto gaming andentertainment. Let’s have a closer look at just some of the most common cases.

Automotive and aviation

The means of transportation have a lot of different points, where the benefits of the haptic feedback can be used.

For example, the car may benefit from the haptic feedback technology when it’s employed for conveying thediversity of information: spatial signals, warnings, communication, coded information, and other general data. To achieve the expected goals, the haptic feedback can be directly introduced into different car components like steering wheel, seat belt, pedal, seat, dashboard, or driver’s clothes.

Speaking about aircrafts, the purpose of haptic effects is mostly the same as in the previous case — provide a pilot with necessary information about the flight control, assisting in themanagement of the safe and economical flight regime (so-calledflight envelope protection). Again, the haptic feedback actuators can be mounted on different components inside the co*ckpit and the controls, physically interacting with pilot’s body parts.

Medicine and dentistry

Medicine is by far one of the most important areas, that can benefit from the haptic technology use. As an example, the minimally invasive surgery (MIS) canleverage the specially crafted automatic laparoscopic toolwith tactile and/or force feedback to palpate tissues for diagnosing if they are normal or abnormal. In comparison with the conventional research and surgery methods, in the considered case the surgeon has much more control and hence the overall procedure becomes a way safer for the end patient.

Dentists can be educated on thespecific VR models, using the haptic feedback to provide more realistic medical operation feel.

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Computers and mobile devices

We interact with desktop computers, laptops, tablets, mobile phones, etc. on a daily basis. Incorporation of the haptic feedback in the named devices and proper implementation of the related reactions on different user’s actions leads to better UX and hence more satisfaction from device use.

The famous examples of the haptic feedback in the public technology sphere are the last-years Apple products. So, the latest MacBooks’ trackpads and iPhones’ screens starting from 2015 incorporate the patentedTaptic Engineto produce Force Touch and 3D Touch feature, creating the unique and flawless user experience in respect to thesystem reaction to different executed actions.

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Gaming and entertainment

Almost any new and captivating technology is inevitably tested in gaming and entertainment, as this sphere generates much profit and in fact drives the progress forward. And the various types of haptic feedback are no exception.

The explosive growth of theimmersive interactive attractionsnumber, spreading throughout themalls and thematic parks is also powered by the incorporation of the quality haptics features, that can produce the famous “wow effect” on the user of any age.

And of course, the games are also involved in the show practically from the very dawn of the haptic technology. Using the diversity of physical sensations transited via the controllers like joysticks, gamepads, steering wheels, jetseats with force or electrotactile feedback, the game persuades you in the reality of the on-screen or VR picture. Using the electric signals of different parameters, the haptic devices may reproduce the effects of the weapon recoil, steering wheel resistance, bullet hit, rain or sandstorm and many more. And the modern consoles controllers likeSony Playstation 5 DualSenseandNintendo Switch Joy-Consutilize the haptic feedback to enrich the gamer’s experience.

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Our brand devices with haptic feedback

TESLASUIT

TESLASUIT’s full body haptic feedback system uses electro muscle stimulation (EMS) and transcutaneous electrical nerve stimulation (TENS) to simulate a range of real-life feelings and sensations. Using this system, TESLASUIT can provide physical feedback based on the visual simulation that may be experienced on a flat screen or immersive reality devices (VR/AR headsets).

Follow the link, to learn howTESLASUITcan provide more immersive experiences, build muscle memory, autocorrect physical training technique, assist in industrial training and build deep learning environments.

TESLAGLOVE

This is our brand-newglove with Haptic Feedback.As the exoskeleton structure, the gloverepeats the anatomic shape of the human’s hand and enables some individual size adjustment. The active force feedback technology can shift the fingers or limit their movement, depending on the virtual or augmented reality simulations.

Electronic tactile displays for each finger emulate diverse sensations, create perception of solid object texture and various surface types.

What is Haptic Feedback? Types, devices and use | Teslasuit Blog (10)

Learn more about the history of haptic technology in video gaming industry. Earlier we have also published posts on “The History of Virtual Reality: Ultimate Guide. Part 1” and “The History of Virtual Reality: Ultimate Guide. Part 2“.

Published on: 30 May 2022

Updated on: 26 Sep 2022

Tags: Haptic feedback, Haptics, virtual reality sensations

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What is Haptic Feedback? Types, devices and use | Teslasuit Blog (2024)

FAQs

What is Haptic Feedback? Types, devices and use | Teslasuit Blog? ›

Haptics allows a user to interact with computer-based devices by receiving tactile and force feedback. The former may let us know what the texture of the object is (e.g. rough or smooth). The latter simulates some physical properties of the object, such as its weight or pressure.

What devices use haptic feedback? ›

Some common examples of haptic devices include haptic interfaces integrated into mobile phones to enhance touch interactions, controllers for gaming consoles that utilize haptic feedback for a more immersive gaming experience, steering wheels with haptic technology for realistic driving simulations, and haptic suits ...

What is meant by haptic feedback? ›

Haptic Feedback Definition

Haptic feedback is the use of physical stimuli, like vibration patterns, to simulate tactile experiences. Examples include a video game controller vibrating and a smartphone screen providing a button-clicking sensation.

What are the uses of haptics? ›

Surface Haptics allows users to perceive and explore virtual textures, contours, and even simulated actions through variations in friction across the screen. By enhancing the sense of touch, this approach enriches the user experience, making interactions with digital content more immersive and intuitive.

What is an example of a haptic device haptic technology? ›

Simple haptic devices are common in the form of game controllers, joysticks, and steering wheels. Haptic technology facilitates investigation of how the human sense of touch works by allowing the creation of controlled haptic virtual objects.

What are the different types of haptic devices? ›

Haptic devices in virtual reality include wearables, handhelds, encountered-type devices, props, and mid-air approaches, each with unique design challenges and research gaps. HapticBots: Distributed Encountered-type Haptics for VR with Multiple Shape-changing Mobile Robots.

What are the different types of haptic sensors? ›

There are four main types of haptic sensor: fiber Bragg gratings (FBGs), eccentric rotating mass vibration (ERMV) motors, linear resonant actuators (LRAs) and piezo haptic sensors.

Why is it called haptic feedback? ›

The haptics term comes from the Greek “haptikos” meaning “concerning the sense of touch”. In the tech world haptics identifies all the technologies that provide the sensation of digital touch feedback, also called haptic feedback.

What is haptic feedback PDF? ›

Haptic feedback is a crucial sensorial modality in virtual reality interactions. Haptics means both. force feedback (simulating object hardness, weight, and inertia) and tactile feedback (simulating.

What are the advantages of haptic technology? ›

Pros of haptic technology

Enhanced User Engagement and Immersion: One of the foremost benefits of haptic technology is its ability to create a more immersive experience. In gaming, VR, and AR applications, haptic feedback can simulate real-world sensations, making the digital world feel more alive and tangible.

What was the first use of haptics? ›

Haptic technologies were first developed and introduced in the 1970s, and most individuals may have experienced some form of haptic feedback in video games that make motion response part of the gaming experience.

What called haptics? ›

Haptics (pronounced HAP-tiks) is the science of applying touch (tactile) sensation and control to interaction with computer applications.

How is haptic technology used in education? ›

it can be used in engineering simulations where a student uses VR glasses to conduct experiments in physics, math, and chemistry. Vibrotactile actuators can generate forces mimicking real life forces like electrical forces and fields, magnetic forces, lift and drag forces, friction forces, and viscous forces.

What is the latest haptic technology? ›

HAPTIC TECHNOLOGY AND IN2TEC

Virtual interfacing controllers or clothing, such as gloves or suits, track user's movements and recreate them in the virtual or augmented reality, meaning the user convincingly controls the limbs of their virtual counterpart as they perform actions, such as holding a banana.

Do phones have haptic feedback? ›

Mobile phones: When you type on your phone, you feel a small vibration or “buzz” with every tap. This is haptic feedback. It tells you that your action – tapping the key – has been registered by the phone. It helps you type more confidently and accurately, even without looking at the screen.

What are haptic interface devices? ›

Haptic interfaces are devices that enable manual interaction with virtual environments (VEs) or teleoperated remote systems. They are employed for tasks that are usually performed using hands in the real world, such as manual exploration and manipulation of objects.

Is VR a haptic technology? ›

Haptic feedback is a type of touch technology that provides simulated physical feedback, such as the vibration of the keyboard in a smartphone. When used with virtual reality devices, haptic feedback allows the user to touch and feel something in the virtual environment that is not in the real world.

What companies are using haptic technology? ›

Haptics Companies
Company NameProduct ClassesStimulation Technology
Johnson ElectricActuatorsVibrotactile, Kinesthetic
Merkel HapticsSoftware applications, Haptic devicesVibrotactile
NamikiActuatorsVibrotactile
MinebeaActuatorsVibrotactile, Kinesthetic
37 more rows

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