What gaming could look like in 2050 | tombola (2024)

6. Holographic HUD to turn on with just one button

One feature that did come up a lot was removing the need for a console in 2050. Instead, gamers would just need a holographic HUD or dashboard that they can turn on with just a button and choose what they want to play.

This would remove the need for making space for consoles, or even choosing which console to buy.

While not directly related to games, the likes of WayRay are moving forward with holographic displays, attempting to replace car dashboards with them to radically improve driving experience. Could this be something we see with our games in the next three decades?

7.Face scanning putting YOU in the game

While putting your face on a character in a game is not new, it’s not done to the level that gamers expect to see within 30 years.

A common theme was to be immersed in the game, with one gamer stating, ‘I want to see me in the game.’ With the ability to customise characters and graphics becoming more true to life, this isn’t an unrealistic request.

Researchersat the University of Southern California have started to do this, looking into ways individual people can scan their own faces and bodies and upload their features into a simulation, as a personal avatar. The question is, how accessible is this going to be and what cost?

8. Realistic elements including wind fans and water jets

Another feature reflecting the want for more realistic elements for VR is the ability to feel wind and rain for the utmost, realistic experience. One comment was ‘it will be really like stepping through a portal into another world’.

So, wind fans and water jets seem a realistic feature for VR in the future. But just how far will it go? One gamer suggested a ‘wetsuit which has sensors so you can feel wind and touch elements.’

A study by the National University of Singaporeresearched and developed a new accessory, Ambiotherm, that adds atmosphere to VR, with results showing it significantly improved sensory and realism factors for users and heightened the gaming experience.

9. Tactile monitors to improve game experience

While VR accessories and improvements are, overwhelmingly, the features gamers want to see, VR hasn’t completely erased the love for monitors.

Tactile feedback in games isn’t new, but the developments are. Take Project Zanzibarand Samsung’s Odyssey G7 and G9 monitors, labelled the ‘gaming monitors of the future’.

These monitors will improve precision in games and also mean your moves are far more instinctive due to not searching for controls. So, in 30 years time, you and your game character could be one and the same.

10. Matrix-level technology

In response to The Matrix Awakenstech demo, showing the power of Unreal Engine 5, gamers said they’d like to see Matrix-level technology within their games in 30 years.

The Matrix Awakens gave us a glimpse into games in the future, showing ultra-realistic graphics, reuniting Neo and Trinity and breaking the fourth wall.

Unreal Engine 5 might just be the start of this ‘matrix-level technology’ that the gamers are desperate to see by 2050.

It makes us wonder, if this is what gamers would like to see become commonplace within their video games in 30 years time, what will we see in the bingo industry in 2050?

tombola surveyed 50 regular gamers for in-depth responses, and asked them:

  • What features would you like to see in games consoles/video games in 30 years’ time?

The visuals are based on the key, common features that gamers would like to see become more commonplace in games by 2050.

What gaming could look like in 2050 | tombola (2024)

FAQs

What gaming could look like in 2050 | tombola? ›

One feature that did come up a lot was removing the need for a console in 2050. Instead, gamers would just need a holographic HUD or dashboard that they can turn on with just a button and choose what they want to play. This would remove the need for making space for consoles, or even choosing which console to buy.

What will gaming be like in 2050? ›

Considering the various developments in gaming, it's very possible that gaming in 2050 could involve immersive games taking place in extended reality environments. These games may also contain highly advanced AI-powered characters and lifelike graphics.

How will gaming look in the future? ›

In sum, advancements in video game technology have a very promising future. Virtual reality, augmented reality, cloud gaming, artificial intelligence, and haptic feedback are all making their way into the gaming business, and they promise to revolutionise how we play games.

How will gaming look like in 10 years? ›

The game development industry is currently on the cusp of a renaissance, a period that will be looked back upon as the golden age of innovation. Over the next 10 years, we will witness a transformation powered by leaps in artificial intelligence, quantum computing, and immersive virtual reality.

What is the next big thing in gaming? ›

The next big things in gaming are Metaverse, Blockchain, NFT, AR, VR, Esports, Hyper Casual Gaming, AI, ML, etc. These developments will take the industry forward while offering more interconnected and player-centric gaming experiences.

Is 2050 good for gaming? ›

RTX 2050 is still good for basic gaming, with its performance similar to a 1650 super. That means medium to high 1080p on slightly older titles, and low 1080p on newer titles especially the likes of Hogwarts legacy or Starfield. For esports titles such as Valorant, CS GO or Fortnite, you can do 144Hz gaming.

Is gaming getting bigger? ›

Gaming has had a meteoric rise since the '70s, and the industry is still growing. The gaming industry is expected to be worth $312 billion by 2027.

How VR is the future of gaming? ›

Current State of Virtual Reality Gaming

VR technology has also grown significantly in this period, with many new games in a wide variety of genres being released. These numbers are also expected to increase over the next few years, as VR games are more immersive and offer a different experience than traditional games.

How realistic will games get? ›

They've pretty much reached photorealism at this stage, problem is that it can take enormous amounts of time to render each individual frame or do complex physics simulations. It'll take a number of advancements in computer processing to be able to do that in real time on consumer hardware.

Will video gaming soon replace sports? ›

Video games and esports won't displace live sports in the future. For many fans, gaming will never be more than a quick fill-in for live sports — a competitive fix in desperate times. If anything, we'll see creative overlaps and merging in a growing number of ways.

What game took 15 years to make? ›

Duke Nukem Forever began development under 3D Realms and underwent a severely protracted development that lasted more than 15 years. Announced in 1997 following the success of Duke Nukem 3D, it was delayed several times, which was attributed to engine changes, understaffing, and a lack of a development plan.

What is next gen gaming? ›

Compared to the eighth-gen Xbox One and PlayStation 4, the new consoles add faster computation and graphics processors, support for real-time ray tracing graphics, output for 4K resolution, and in some cases, 8K resolution, with rendering speeds targeting 60 frames per second (FPS) or higher.

How old are gamers usually? ›

Gaming demographics for 2022 show that the largest group of gamers are, in fact, adults. Only 24% of gamers in the US are under 18. The largest group are people aged 18 to 34, with 36%. The smallest group is gamers over 65, with 6%.

Will AI change gaming? ›

AI will continue to deepen the experiences gamers can have in video games all while making them more accessible at the same time. Forbes Technology Council is an invitation-only community for world-class CIOs, CTOs and technology executives.

What are new gamers called? ›

The difference between Newb or Noob. Newb's are new or inexperienced players, Noobs use unfair or spam like tactics because of a lack of skill. Aimbot is a form of cheat that gives you instant lock on aiming, seen in FPS games. Gank is popular in Dark Souls or MOBA games, a Gank involves a 1 Vs Many situation.

Does gaming have a future? ›

Amidst all of the modern anxieties, game development continues to thrive. Globally, the industry is expected to reach a CAGR of 8.74% between 2023 and 2027, resulting in a projected market volume of US$467.00bn by 2027.. It's drawing in more and more competitors, from Amazon to Facebook, Bytedance to Google.

What is the future of gaming culture? ›

The future of the global video gaming industry appears to be on a trajectory of growth. While there were hopes to cross the $200 billion revenue threshold in 2023, Mintel estimates that 2024 is more likely.

What is the future of gaming facts? ›

It is predicted that mobile-centric gaming will boom with the advancement of cloud gaming. Cloud gaming (or streaming games) is a new way of consuming video games that is set to grow with 54 percent of respondents agreeing that cloud gaming will be an industry game changer.

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